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Titre du projet :
Mindfulness App for Concussion Recovery (MACRO) feasibility trial: A digital mindfulness-based intervention for adolescents with persisting symptoms after concussion
Chercheur principal :
Cairncross, Molly
Co-chercheurs :
Babul, Shelina; Doan, Quynh H; Ledoux, Andrée-Anne; Purtzki, Jacqueline; Scratch, Shannon E; Silverberg, Noah; Zemek, Roger
Directeur(s) de recherche :
S/O
Établisssement payé :
Simon Fraser University (Burnaby, B.C.)
Établissement de recherche :
Simon Fraser University (Burnaby, B.C.)
Département :
Psychology
Programme :
Subvention Projet
Concours (année/mois) :
202409
CEP désigné :
Déterminants psychosociaux, socioculturels et comportementaux de la santé
Institut principal :
Neurosciences, santé mentale et toxicomanies
Thème principal :
Recherche clinique
Durée (année/mois) :
2 ans 6 mois
Contribution des IRSC :
Donateurs :
Montant :
447 525$
Équipement :
0$
Contribution du partenaire externe :
Nom du partenaire :
S/O
Montant :
S/O
Équipement :
S/O
Partenaire du candidat à l'externe :
Nom du partenaire :
S/O
Montant :
S/O
Équipement :
S/O
Partenaire externe (en nature) :
Nom du partenaire :
S/O
Montant :
S/O
Équipement :
S/O
Mots clés :
Adolescent Health; Concussion; Coping; Digital Health; Mental Health; Mindfulness; Mindfulness-Based Intervention; Persisting Symptoms After Concussion; Traumatic Brain Injury
Résumé :
Concussions are extremely common amongst adolescents. While many recover without complication, a third will have prolonged recovery that lasts months or even years. This leads to challenges with daily activities, such as completing schoolwork, returning to sports, and socialization with peers. Mental health problems (anxiety, depression, stress) are extremely common after concussion and can complicate recovery. Despite this, very few interventions exist that target psychosocial adjustment to concussion. Mindfulness-based interventions may be effective, but they are often inaccessible to the average adolescent and their family (e.g., expensive, located in city centers, occur during work and school hours). A low cost, easily accessible intervention is urgently needed. Our goal is to complete a large study to determine if a digital mindfulness-based tool can improve quality of life for adolescents with prolonged concussion recovery compared to a control intervention. Before we can conduct a randomized trial to compare the two interventions, we will test the feasibility of our intervention and study methods (i.e., can the study be done). We will recruit adolescents who sustained a concussion and are still symptomatic one month after injury. Participants will be randomly assigned to receive an 8- week digital mindfulness-based intervention or a health education control intervention. We will determine: (1) how many participants we can recruit, (2) how many participants we can retain in the trial, (3) how credible the interventions are to participants (i.e., whether they expect the interventions will help them get better), (4) how many participants complete the interventions as designed, and (5) how satisfied participants are with the interventions. Findings from this study will help inform our future randomized clinical trial to determine if our digital mindfulness-based intervention is effective for helping adolescents cope with prolonged concussion recovery.
Version :
20250311.1